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There’s some genuinely funny interactions between the two, but also some heartfelt moments as they both cope with the guilt stemming from their betrayal of the Nephilim during the War for Eden, along with some deeper-rooted (figurative) demons. The witty and snarky Strife is the perfect foil to the straight-laced and duty-bound War, and their pairing immediately brings to mind the dynamic and chemistry of Peter Quill and Drax from Guardians of the Galaxy. The real star of Genesis’s story is the dynamic between its two main characters. The overarching plot is pretty standard fare and functions mostly just to give the playable pair of characters, War and Strife, reasons to visit a location, kill a big bad demon, collect a magic trinket, turn off a poison faucet, and so on for the duration of its 15-hour campaign and compelling New Game+ (called Apocalyptic difficulty). Most importantly, though, is how Genesis manages to be just as fun at the start of its solo and co-op campaign as it is at the end thanks to a wide variety of enemies, well-thought-out character progression, and smart level design that encourages and rewards thorough exploration of its expansive environments.Īs the name implies, Genesis takes place at the beginning of Darksiders lore, centuries upon centuries before the apocalyptic events of the first game. What it lacks in Blizzard-level polish it makes up for with a respectable amount of content. It’s an action-adventure complete with hard-hitting combat, dungeon diving, exploration, and more than a few “Press B to Brutally Murder” executions. While its isometric view may conjure thoughts of loot-centric action-RPGs along the lines of Diablo or Path of Exile, rest assured this is a Darksiders game, through and through.
#Darksiders genisis series#
Genesis gives players their first look at the world of DARKSIDERS before the events of the original game, as well as introduces the horseman STRIFE.Darksiders Genesis is a great new direction for a series known for its many different directions. War and Strife must hunt down these masters, gather information, and ultimately fight their way through a tangled, demonic conspiracy that threatens to forever upset the Balance and unravel all of creation.ĭARKSIDERS: GENESIS is an action/adventure that tears its way through hordes of demons, angels, and everything in-between on its way to Hell and back with guns blazing and swords swinging. Still reeling from the events on Eden, WAR and STRIFE have been given a new assignment - LUCIFER, the enigmatic and deceptive demon king, has been plotting to upset the Balance by granting power to master demons throughout Hell. What followed was a bloody battle on Eden where the Horsemen, obeying the will of the Council, annihilated the Nephilim.
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However, this power came at a tragic cost: the Horsemen were ordered to use their newfound strength to wipe out the rest of their kind. Carrying out their orders are THE HORSEMEN, Nephilim (powerful beings spawned from the unnatural union of angels and demons) who have pledged themselves to the Council and been granted immense power.
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From the dawn of creation, THE COUNCIL has maintained the Balance across existence.